Area

(UI 0.9.9)

Introdução

An Area represents a canvas which can be used to draw, and respond to mouse and key events.

Sinopse da classe

UI\Area extends UI\Control {
/* Constants */
const int Ctrl;
const int Alt;
const int Shift;
const int Super;
const int Down;
const int Up;
/* Métodos */
protected onDraw ( UI\Draw\Pen $pen , UI\Size $areaSize , UI\Point $clipPoint , UI\Size $clipSize )
protected onKey ( string $key , int $ext , int $flags )
protected onMouse ( UI\Point $areaPoint , UI\Size $areaSize , int $flags )
public redraw ( )
public scrollTo ( UI\Point $point , UI\Size $size )
public setSize ( UI\Size $size )
/* Métodos herdados */
public UI\Control::enable ( )
public UI\Control::getTopLevel ( ) : int
public UI\Control::hide ( )
public UI\Control::isEnabled ( ) : bool
public UI\Control::isVisible ( ) : bool
public UI\Control::setParent ( UI\Control $parent )
public UI\Control::show ( )
}

Constantes pré-definidas

UI\Area::Ctrl

Shall be set in the modifiers passed to key and mouse events when the CTRL key is active

UI\Area::Alt

Shall be set in the modifiers passed to key and mouse events when the ALT key is active

UI\Area::Shift

Shall be set in the modifiers passed to key and mouse events when the SHIFT key is active

UI\Area::Super

UI\Area::Down

Shall be set in the modifiers passed to key and mouse events

UI\Area::Up

Shall be set in the modifiers passed to key and mouse events

Índice

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