(PECL imagick 2, PECL imagick 3)
Sinopsis de la Clase
ImagickDraw
{
annotation(
float $x
,
float $y
,
string $text
):
bool
arc(
float $sx
,
float $sy
,
float $ex
,
float $ey
,
float $sd
,
float $ed
):
bool
bezier(
array $coordinates
):
bool
circle(
float $ox
,
float $oy
,
float $px
,
float $py
):
bool
color(
float $x
,
float $y
,
int $paintMethod
):
bool
composite(
int $compose
,
float $x
,
float $y
,
float $width
,
float $height
,
Imagick $compositeWand
):
bool
ellipse(
float $ox
,
float $oy
,
float $rx
,
float $ry
,
float $start
,
float $end
):
bool
line(
float $sx
,
float $sy
,
float $ex
,
float $ey
):
bool
matte(
float $x
,
float $y
,
int $paintMethod
):
bool
pathEllipticArcAbsolute(
float $rx
,
float $ry
,
float $x_axis_rotation
,
bool $large_arc_flag
,
bool $sweep_flag
,
float $x
,
float $y
):
bool
pathEllipticArcRelative(
float $rx
,
float $ry
,
float $x_axis_rotation
,
bool $large_arc_flag
,
bool $sweep_flag
,
float $x
,
float $y
):
bool
point(
float $x
,
float $y
):
bool
pushPattern(
string $pattern_id
,
float $x
,
float $y
,
float $width
,
float $height
):
bool
rectangle(
float $x1
,
float $y1
,
float $x2
,
float $y2
):
bool
roundRectangle(
float $x1
,
float $y1
,
float $x2
,
float $y2
,
float $rx
,
float $ry
):
bool
scale(
float $x
,
float $y
):
bool
public setResolution(
string $x_resolution
,
string $y_resolution
):
void
setViewbox(
int $x1
,
int $y1
,
int $x2
,
int $y2
):
bool
skewX(
float $degrees
):
bool
skewY(
float $degrees
):
bool
}
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